Enough users are fed-up with Twitter and the cess-pool it’s becoming, that they have declared Friday 17th August to be #DeactiDay. The hope is a short, sharp, shock of mass account deactivations will make those in charge sit up and listen. I’ve no hope left that it will, but it’s worth a shot.

I’ll admit that I’m torn. Some aspects of Twitter are still worth checking out. The wargaming/hobby community and the connections I’ve made have been wonderful. It’s clinging to these positive interactions which have made Twitter my most used social media site.

But outside of these bright spots, the service has been slowly sinking into a toxic morass. It’s just not fun any more, and the leadership seems to be morally vacuous.

I’ve noticed myself becoming more and more wary of using Twitter. It’s one reason I just spent the weekend retooling this site so I can reclaim a space to post my thoughts free from a looming sense that I’m helping prop up something which is doing more harm than good.

Last week I deleted my entire tweet history (apart from ~275 which can’t seem to be accessed). In part, this was because I couldn’t tell you everything that was in the nearly 10 year-old bundle of half-thoughts. With the increased weaponisation of long-forgotten tweets, as shown in the James Gunn and Sarah Jeong incidents, keeping nearly 29,000 tweets around felt like an unnecessary risk. Others have already done the same, or left the site altogether.

This coming Friday I will deactivate my account and take at least a 30 day break from Twitter. If the message is heard and acted on, I might reactivate. If not? I guess we’ll see if the few positives manage to keep me around. I suspect they won’t.

[Hat-tip to BoingBoing: I’m joining the campaign to deactivate my Twitter account on August 17. ]

I picked up the new God of War game for the PS4 yesterday, as my various social media feeds were full of nothing but hype and praise for it. Some pre-release previews had already piqued my interest, so I bit the bullet and bought my first “opening weekend” video game in years.

So far, it’s incredible. I haven’t played the previous games in the series, beyond a demo level of God of War 3, as they all seemed rather one-note hack-n-slash games. By contrast, this one is full of character, nuance – and yes – plenty of fast-paced hacking and slashing if that’s your thing. I’m only a few hours in, and already I’m more invested in the game, and particularly the evolving relationship between Kratos and Atreus than I have been for any game in a long time. As a bonus, it looks absolutely stunning, even on my aging 1080p TV.

Now that I’m hooked though, the real trick is going to be finding time after today to keep progressing through to the end!

I’m trying to wrap my head around the #indieweb approach, and thinking about how it could be applied to my site, and more importantly, I’m trying to figure out how I would want it to work for me:

  • If I post a short post type (<280 chars), it automatically gets syndicated fully to Twitter, including any attached media. Micro.blog would also be good.

  • Any interactions with that Tweet are reflected on the original post.

  • “Pure” indieweb philosphy would have me reply to any/all tweets from my site, but I’m not sure I want to go there.

  • Other social media “silos” should similarly interact with the site in a push or pull manner as appropriate – e.g. if I post to Instagram, the photo should be converted into a new post on my site, with the file rehosted.

  • The site should essentially be the “hub” for everything I post online, including a “profile” of sorts.

  • Microformats and POSH should be a given.

  • Longer posts should still be first-class citizens.

  • Post titles are completely optional and the tools involved should handle this gracefully.

  • Different post types should have distinct/appropriate visual styling.

Oh, and all of this should work as easily and seamlessly as possible on iOS (my primary platform)

Right now, I’m trying to get this setup using WordPress with several of the recommended IndieWeb plugins and recommendations, but so far I’m struggling to get things “just so.” The site definitely feels very rough around the edges. I’m not tied to this current approach though. Ideally I’d like to stick with tools/languages I know, and not need to spend weeks configuring things.

In an ideal world, I could have integrated the IndieWeb tooling/approach into my existing blog, which is powered by Jekyll – but this currently fails my “easy to do on iOS” test, which is the main reason I’ve not blogged there in around six months.